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Colour Party
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Devlog
Game Testing part 2? Final Devlog
May 28, 2023
by
AddisonDj
Game Testing Devlog? Since the testing session was the previous week I had assumed that the previous devlog would be titled Game Testing, instead it was meant to be called UI / Polish, oops. After las...
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Documentation + User Guide
May 26, 2023
by
AddisonDj
Documentation & User Guide Final Game compared to Concept: These are the differences between the game concept and what it ended up being: - Firstly, the main difference is that instead of as initially...
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Game Testing
May 21, 2023
by
AddisonDj
Game Testing Devlog Firstly, before the testing sessions I added a short delay to finishing levels of 0.2 seconds. This was to prevent them from just instantly flashing if you start the level on the c...
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Presentation and Graphics
May 14, 2023
by
AddisonDj
Presentation and Graphics Devlog The graphics style of the game is definitely set as pixel art, with the levels being large blocks of pixels and the player a pixel art stick figure. So in my opinion t...
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Puzzle Implementation
May 07, 2023
by
AddisonDj
Puzzle Implementation Devlog This week the goal was to make the game actually playable. There were several things that I needed to figure out to make the game work: - Selecting a random colour and cha...
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Level Design
April 27, 2023
by
AddisonDj
Level Design Devlog Now that basic player movement is working the next step was to make some different levels! In Colour Party, the concept is that there will be short rounds where you have to get to...
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Player Movement
April 23, 2023
by
AddisonDj
Player Movement Devlog For this first step in developing Colour Party, I wanted to implement player movement enough so there is a general feel of how movement will be in the final game. For the player...
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Game Concept
April 14, 2023
by
AddisonDj
Overview Working Title Colour Party Concept Statement In Colour Party, you play in a 2D map with a design with multiple different colours. You have to reach a certain colour within a certain time, and...
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